//====================Flames, and other lights================\\

flickerlight FIRECAN
{
	color 1 0.5 0.1
	size 64
	secondarysize 72
	chance 0.8
	offset 0 32 0
}

object VP_BurnBarrel
{
	frame BBRL { light FIRECAN }
}



flickerlight VPRedTorch
{
	color 1 0.2 0
	size 68
	secondarysize 72
	chance 0.8
	offset 0 52 0
}

object VP_RedTorch
{
	frame TRED { light VPRedTorch }
}

flickerlight VPShortRed
{
	color 1 0.4 0
	size 52
	secondarysize 56
	chance 0.8
	offset 0 30 0
}

object VP_ShortRed
{
	frame LRED { light VPShortRed }
}

flickerlight VPBlueTorch
{
	color 0.1 0.2 1
	size 68
	secondarysize 72
	dontlightself 1
	chance 0.8
	offset 0 52 0
}

flickerlight VPShortBlue
{
	color 0.2 0.2 1
	size 52
	secondarysize 56
	dontlightself 1
	chance 0.8
	offset 0 30 0
}

object VP_ShortBlue
{
	frame LBLU { light VPShortBlue }
}

object VP_BlueTorch
{
	frame TBLU { light VPBlueTorch }
}

flickerlight VPGreenTorch
{
	color 0.1 1 0.1
	size 64
	secondarysize 68
	chance 0.8
	offset 0 52 0
}

flickerlight VPShortGreen
{
	color 0.3 1 0
	size 48
	secondarysize 52
	chance 0.8
	offset 0 30 0
}

object VP_GreenTorch
{
	frame TGRN { light VPGreenTorch }
}

object VP_ShortGreen
{
	frame LGRN { light VPShortGreen }
}


flickerlight VPCandleA
{
	color 1 0.6 0.3
	size 22
	secondarysize 24
	chance 0.8
	offset 0 12 0
}

pointlight VPCandleB
{
	color 1 0.7 0.3
	size 26
	offset 0 12 0
}

pointlight VPCandleC
{
	color 1 0.6 0.3
	size 28
	offset 0 12 0
}

pointlight VPCandleD
{
	color 1 0.6 0.3
	size 30
	offset 0 12 0
}

pointlight VPCandleE
{
	color 1 0.5 0.2
	size 28
	offset 0 12 0
}

pointlight VPCandleF
{
	color 1 0.5 0.2
	size 26
	offset 0 12 0
}

object VP_Candle
{
	frame CND1A { light VPCandleA }
	frame CND1B { light VPCandleB }
	frame CND1C { light VPCandleC }
	frame CND1D { light VPCandleD }
	frame CND1E { light VPCandleE }
	frame CND1F { light VPCandleF }
}

pointlight Candelier
{
	color 1 0.6 0.1
	size 72
	offset 0 48 0
}

object Candelabra
{
	frame CBRAA { light Candelier }
}

pointlight ColumnA
{
	color 1 0.7 0.3
	size 56
	offset 0 38 0
}

object Column
{
	frame COLUA { light ColumnA }
}

pointlight TechLampA
{
	color 0.5 0.5 1
	size 88
	offset 0 44 0
}


object VP_LowTech
{
	frame TLP2A { light TechLampA }
}

pulselight TechLamp2
{
	color 0.6 0.6 1
	size 96
	secondarySize 104
	interval 1
	offset 0 64 0
}


object VP_TallTech
{
	frame TLMPA { light TechLampA }
}


flickerlight CAKESKULLS
{
	color 1.0 0.3 0
	chance 0.8
	size 72
	secondarySize 80
	offset 0 32 0
}


object HeadCandles
{
	frame POL3A { light CAKESKULLS }
	frame POL3B { light CAKESKULLS }
}


